Tiberian Sun Map Makers

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FinalSun Editor

From wagnerma.de
FS101 Alt DL

Download FinalSun Sound Fix . .Info

FS Framework Mode
Located @ CNCDEN
Framework Alt DL


 

 

 

 

 

 

 

 

 

 

 

 

 

 


Download X12-03 Island

FS Required = no
Map name: X12-03 Island Full, Lite & Barren
Players: 2-8
Map size: 200 X 200
Mod required: NONE!
Game play: Skirmish AI Comp Stomp
Note: You will need a pretty fast system to run this.

Screenshots =
Screen 1 - Screen2

 

 

This release offers 3 versions of the map.
Full version: Complete story line as described below.
Lite version: All hostile units/patrols removed. Base defenses remain.
Barren version: All buildings & trees removed. No hostile units.

The surviving mutants from the battle before have saved the lives of infantry left for dead. With their help they confiscated and rebuilt the technology left behind and were taught to use it. They have vowed to protect their island from intruders. They are not happy you're here to do battle.

If you dislike neutral involvement, you won't like the full version of this map.
Patrol units that will fight AI or human.
Sniper gaurd posts that have armor peircing bullets. Fire at both vehicles & infantry.
Heavy defenses protecting certain areas.
Over 100 capturable structures. Including capturable Hospitals that will heal infantry & capturable Armories that will train them.
Other little suprises
One hint: Destroy a few civilian buildings
Explore, Capture & Destroy to find the rest.

This file is named EXPAND60.mix. All required files are inside this. Simply extract the EXPAND60.mix to your Sun folder.

This file includes a missions.pkt. You may need to delete/remove any existing missions.pkt for this to work.


Download Excessive SE

FS Required = no
Players = 2-8
Mod required = none
Extras = 5 vehicles in motion & night to day transition loop.

Screenshots =
800 pixel wide - 1024 pixel wide

First map basically to see what I could do with the Final Sun editor. Some bases are better than others. You'll find 3 areas gaurded by deserters from both sides, a couple capturable war factories and tech centers as well as a couple of hidden items. Alot of tiberium on the map so money isn't a problem. This is a tad bit excessive in size, bridges & other things. That's how it got it's name.
Multiplayer online does not work out too well with this map due to size. Against 7 AI Level 2, it sometimes bogs down.